Yukon Solitaire is like Klondike with a twist: all 52 cards are dealt to the tableau at the start. There is no stock pile. You build four foundations from Ace to King by suit, and in the tableau you build down in alternating colors (red on black, black on red). The key difference: you may move entire valid sequences at once, not just one card. Empty columns hold only a King. Because everything is visible from the start, Yukon is more strategic and often more winnable than Klondike.
This version uses the same dark-green theme and Spanish-style cards as our Golf Solitaire. Play free — no download or signup.
Yukon likely takes its name from the Yukon region (like Klondike). It's a classic patience game that has been in solitaire books and computer collections for decades. The "all cards dealt" and "move sequences" rules make it a favorite of players who want more control and less luck than standard Klondike.
Today it's a popular choice on solitaire sites and in Microsoft Solitaire Collection. Many consider it more satisfying than Klondike because almost all deals are winnable with good play.
Seven columns. The first column has 5 cards (1 face-up), the second 6 (1 up), third 7 (1 up), and so on to the seventh column with 10 cards (1 up). The remaining cards are dealt face-up on the first six columns. All 52 cards are on the table — no stock.
Build down in alternating colors (red on black, black on red). You may move one card or an entire valid sequence (descending, alternating colors) as a single move. This makes Yukon more flexible than Klondike.
An empty tableau column may hold only a King (or a sequence starting with a King). Use empty columns to reorganize and expose face-down cards.
Any valid build (e.g. 10♠-9♥-8♠) can be moved in one go if the bottom card fits on the target column. Use this to free blocked cards and empty columns.
Build each foundation from Ace to King in one suit. Move Aces up as soon as possible, then build 2 through King. You win when all four foundations are complete.
There is no draw pile. Every card is visible from the start. You win by moving all 52 cards to the foundations. You lose when no legal move remains. Most Yukon deals are winnable with good strategy.
Use these tips to win more Yukon games:
Use the ability to move whole sequences. Moving a long build to another column often uncovers a face-down card or frees a column. Look for the move that opens the most new options.
Don't move a sequence just because you can. Prefer moves that empty a column or reveal a card you need for the foundations.
Empty columns let you place a King and then build on it. They also let you reorganize sequences. Try to create at least one empty column early so you have flexibility.
Avoid filling an empty column with a single card unless it uncovers something important. Keep the column free for a King or a strategic move.
Get Aces and low cards to the foundations to reduce clutter. But don't move a card to a foundation if it's still useful in the tableau (e.g. freeing a sequence).
If two moves look similar, prefer the one that exposes a face-down card. More visible cards mean more choices later.
Because all cards are visible, you can plan. Before moving, consider what will be uncovered and what your next move might be. Avoid moves that block key cards.
If you're stuck, look for a sequence you can split or move to create a new option. Sometimes moving a build "aside" temporarily opens the game.
No downloads. Open the page and play Yukon in seconds. Works in any modern browser.
Fully responsive. Play on phone, tablet, or desktop with the same comfortable theme.
Yukon is free with no paywalls. We also offer Golf, Spider, FreeCell, Klondike, Pyramid, TriPeaks, and Forty Thieves on the same site.